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Butterfly

Intermediate

  • "Butterfly" started this thread

Posts: 134

Location: Nomad, MI

Occupation: Graduate Student

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1

Monday, November 21st 2016, 1:22am

What is the plan for the future?

I don't understand! how is it logical to pay for servers, pay devs to make changes for a game with maximum 11 players online in the last month http://steamcharts.com/app/376310#1m (yes there is technically more since some don't use steam.....but really? how much more could it be? I'd guess maximum is double. So 22 players?!? and I doubt anyones buying credits if it's even functioning atm (last time I checked it wasn't) so just running the game for free at a financial loss entirely?

Is advertising planned?

How can this be profitable and worth the time of the publisher/developer?

#confused

This post has been edited 1 times, last edit by "Butterfly" (Nov 21st 2016, 2:06pm)


2

Monday, November 21st 2016, 1:56am

I'm wondering the same thing. I just downloaded it, after 2 hours of downloading and an hour of patching I managed to run the client. I get to the log in screen, I choose the US server, enter my login. The game loads and loops me back to the login screen. Even if I pick EU server does the same thing.

I think others are trying to play this also and they are running into problems like this.

To bad, the world needs more cyber punk mmos.

I hope I can try this out soon.

Fatehunter

Beginner

Posts: 17

Location: Plano, Texas

Occupation: Electronic Engineer

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